This page lists all Specials for this class.
Legend:
CD (init/next) = initial cooldown / cooldown between uses
Action = action type and multiplier (if any)
Special
CD (init/next)
Target
Action
Class: Troll
Cooldown: initial 1, then 3
Action: attack x1.3
Target: Random enemy
Notes: Heavy hit a random enemy; you lose Defense.
Effects:
Class: Troll
Cooldown: initial 1, then 1
Action: attack x0.85
Target: Random enemy
Notes: Bash a random enemy; boost your Speed, but lower your Defense.
Effects:

Ground Shatterer
Class: Troll
Cooldown: initial 1, then 3
Action: attack x0.65
Target: Random enemy in the row with most enemies
Notes: Smash the largest enemy row, but you slow down.
Effects:

Mocking Stance
Class: Troll
Cooldown: initial 0, then 5
Action: none
Target: The casting Gotchi itself
Notes: Gain Counter and boost Speed.
Effects:
Class: Troll
Cooldown: initial 0, then 2
Action: attack x0.5
Target: Random enemy in the back row
Notes: Attack an enemy in the back row and force them to Taunt.
Effects:
Class: Troll
Cooldown: initial 1, then 2
Action: attack x0.1
Target: Random enemy
Notes: Howl at a random enemy and inflict Fear.
Effects:
Class: Troll
Cooldown: initial 2, then 2
Action: attack x0.25
Target: Random enemy
Notes: Spit on a random enemy and apply two Bleeds to them.
Effects:
Class: Troll
Cooldown: initial 1, then 4
Action: heal 30%
Target: The casting Gotchi itself
Notes: Heal yourself and gain Regeneration, but lower your Defense.
Effects: