Ninja

This page lists all Specials for this class.

Legend:

  • CD (init/next) = initial cooldown / cooldown between uses

  • Action = action type and multiplier (if any)

Special
CD (init/next)
Target
Action

2/2

Enemy random

attack x2

2/2

Enemy back row

attack x1.75

0/2

Enemy random

attack x0.8

0/4

Enemy random

attack x1

0/2

Enemy random

attack x1

2/2

Enemy row largest

attack x0.65

1/2

Enemy random

attack x1.1

0/3

Enemy row largest

attack x0.35

Acrobatic Assault Acrobatic Assault

Class: Ninja Cooldown: initial 2, then 2 Action: attack x2 Target: Random enemy Notes: Big hit on a random enemy, but lower your own Speed afterward. Effects:

Type
Status
Target
Chance

Status

Self

100%

Assassinate Assassinate

Class: Ninja Cooldown: initial 2, then 2 Action: attack x1.75 Target: Random enemy in the back row Notes: Heavy strike a back-row enemy to punish fragile targets in the rear. Effects:

  • None

Envenomed Blade Envenomed Blade

Class: Ninja Cooldown: initial 0, then 2 Action: attack x0.8 Target: Random enemy Notes: Light strike a random enemy and inflict Bleed to wear them down. Effects:

Type
Status
Target
Chance

Status

Same as attack

100%

Misleading Throw Misleading Throw

Class: Ninja Cooldown: initial 0, then 4 Action: attack x1 Target: Random enemy Notes: Strike a random enemy and gain Counter and Defense. Effects:

Type
Status
Target
Chance

Status

Self

100%

Status

Self

100%

Precise Shuriken Precise Shuriken

Class: Ninja Cooldown: initial 0, then 2 Action: attack x1 Target: Random enemy Notes: Hit a random enemy and boost your own Critical Rate and Critical Damage. Effects:

Type
Status
Target
Chance

Status

Self

100%

Status

Self

100%

Shadowblitz Shadowblitz

Class: Ninja Cooldown: initial 2, then 2 Action: attack x0.65 Target: Random enemy in the row with most enemies Notes: Swiftly strike the largest enemy row with a flurry of shadow attacks at once. Effects:

  • None

Sleeping Dart Sleeping Dart

Class: Ninja Cooldown: initial 1, then 2 Action: attack x1.1 Target: Random enemy Notes: Pierce a random enemy and massively lower their Speed. Effects:

Type
Status
Target
Chance

Status

Same as attack

100%

Smoke Bomb Smoke Bomb

Class: Ninja Cooldown: initial 0, then 3 Action: attack x0.35 Target: Random enemy in the row with most enemies Notes: Shroud the largest enemy row, with a chance to lower their Speed. Effects:

Type
Status
Target
Chance

Status

Same as attack

100%

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