Ninja
This page lists all Specials for this class.
Legend:
CD (init/next) = initial cooldown / cooldown between uses
Action = action type and multiplier (if any)
Acrobatic Assault
Acrobatic AssaultClass: Ninja Cooldown: initial 0, then 2 Action: attack x1.5 Target: Random enemy Notes: Big hit on a random enemy, but lower your own Speed afterward. Effects:
Assassinate
AssassinateClass: Ninja Cooldown: initial 2, then 2 Action: attack x1.4 Target: Random enemy in the back row Notes: Heavy strike a back-row enemy to punish fragile targets in the rear. Effects:
None
Envenomed Blade
Envenomed BladeClass: Ninja Cooldown: initial 0, then 2 Action: attack x0.5 Target: Random enemy Notes: Light strike a random enemy and inflict Bleed to wear them down. Effects:
Misleading Throw
Misleading ThrowClass: Ninja Cooldown: initial 0, then 2 Action: attack x0.2 Target: Random enemy Notes: Light strike a random enemy and a high chance to make a random ally Taunt. Effects:
Precise Shuriken
Precise ShurikenClass: Ninja Cooldown: initial 0, then 2 Action: attack x0.85 Target: Random enemy Notes: Hit a random enemy and boost your own Critical Rate for upcoming attacks. Effects:
Shadowblitz
ShadowblitzClass: Ninja Cooldown: initial 1, then 2 Action: attack x0.35 Target: All enemies Notes: Swiftly strike all enemies with a flurry of shadow attacks at once. Effects:
None
Sleeping Dart
Sleeping DartClass: Ninja Cooldown: initial 2, then 2 Action: attack x0.75 Target: Random enemy Notes: Pierce a random enemy and massively lower their Speed to slow their turns. Effects:
Smoke Bomb
Smoke BombClass: Ninja Cooldown: initial 0, then 4 Action: none Target: Random enemy in the row with most enemies Notes: Shroud the largest enemy row, lowering their Focus and Speed. Effects:
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