Ninja

This page lists all Specials for this class.

Legend:

  • CD (init/next) = initial cooldown / cooldown between uses

  • Action = action type and multiplier (if any)

Special
CD (init/next)
Target
Action

0/2

Enemy random

attack x1.5

2/2

Enemy back row

attack x1.4

0/2

Enemy random

attack x0.5

0/2

Enemy random

attack x0.2

0/2

Enemy random

attack x0.85

1/2

All enemies

attack x0.35

2/2

Enemy random

attack x0.75

0/4

Enemy row largest

none

Acrobatic Assault Acrobatic Assault

Class: Ninja Cooldown: initial 0, then 2 Action: attack x1.5 Target: Random enemy Notes: Big hit on a random enemy, but lower your own Speed afterward. Effects:

Type
Status
Target
Chance

Status

Self

100%

Assassinate Assassinate

Class: Ninja Cooldown: initial 2, then 2 Action: attack x1.4 Target: Random enemy in the back row Notes: Heavy strike a back-row enemy to punish fragile targets in the rear. Effects:

  • None

Envenomed Blade Envenomed Blade

Class: Ninja Cooldown: initial 0, then 2 Action: attack x0.5 Target: Random enemy Notes: Light strike a random enemy and inflict Bleed to wear them down. Effects:

Type
Status
Target
Chance

Status

Same as attack

100%

Misleading Throw Misleading Throw

Class: Ninja Cooldown: initial 0, then 2 Action: attack x0.2 Target: Random enemy Notes: Light strike a random enemy and a high chance to make a random ally Taunt. Effects:

Type
Status
Target
Chance

Status

Ally random

80%

Precise Shuriken Precise Shuriken

Class: Ninja Cooldown: initial 0, then 2 Action: attack x0.85 Target: Random enemy Notes: Hit a random enemy and boost your own Critical Rate for upcoming attacks. Effects:

Type
Status
Target
Chance

Status

Self

100%

Shadowblitz Shadowblitz

Class: Ninja Cooldown: initial 1, then 2 Action: attack x0.35 Target: All enemies Notes: Swiftly strike all enemies with a flurry of shadow attacks at once. Effects:

  • None

Sleeping Dart Sleeping Dart

Class: Ninja Cooldown: initial 2, then 2 Action: attack x0.75 Target: Random enemy Notes: Pierce a random enemy and massively lower their Speed to slow their turns. Effects:

Type
Status
Target
Chance

Status

Same as attack

100%

Smoke Bomb Smoke Bomb

Class: Ninja Cooldown: initial 0, then 4 Action: none Target: Random enemy in the row with most enemies Notes: Shroud the largest enemy row, lowering their Focus and Speed. Effects:

Type
Status
Target
Chance

Status

Same as attack

100%

Status

Same as attack

100%

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