Mage
This page lists all Specials for this class.
Legend:
CD (init/next) = initial cooldown / cooldown between uses
Action = action type and multiplier (if any)
Arcane Blades
Arcane BladesClass: Mage Cooldown: initial 0, then 3 Action: attack x0.25 Target: All enemies Notes: Slash all enemies with a chance to lower their Defense. Effects:
Dazzling Shot
Dazzling ShotClass: Mage Cooldown: initial 1, then 2 Action: attack x1.5 Target: Random enemy in the back row Notes: Strike a back-row enemy and heavily lower their Critical Rate, Critical Damage, Attack, and Focus. Effects:
Dispel
DispelClass: Mage Cooldown: initial 1, then 4 Action: attack x0.6 Target: All enemies Notes: Strike all enemies and remove all buffs from them. Effects:
Remove all buffs
—
Same as attack
100%
Enchant Armor
Enchant ArmorClass: Mage Cooldown: initial 0, then 3 Action: none Target: All allies Notes: Fortify all allies by boosting their Defense. Effects:
Enchant Weapon
Enchant WeaponClass: Mage Cooldown: initial 0, then 3 Action: none Target: All allies Notes: Enchant all allies, boosting their Attack. Effects:
Ice Bolt
Ice BoltClass: Mage Cooldown: initial 1, then 2 Action: attack x1.4 Target: Random enemy Notes: Strike a random enemy and lower their Speed. Effects:
Meteor Strike
Meteor StrikeClass: Mage Cooldown: initial 3, then 3 Action: attack x1 Target: All enemies Notes: Blast all enemies with a meteor strike. Effects:
None
Tornado
TornadoClass: Mage Cooldown: initial 2, then 2 Action: attack x0.25 Target: All enemies Notes: Summon a whirlwind with a small chance to inflict Fear on all enemies. Effects:
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