> For the complete documentation index, see [llms.txt](https://gotchi-battler-1.gitbook.io/gotchi-battler/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://gotchi-battler-1.gitbook.io/gotchi-battler/reference/specials/monsters.md).

# Monsters

Specials that are marked as monster-only.

| Special                                   | Class       | CD (init/next) | Target            | Action      |
| ----------------------------------------- | ----------- | -------------- | ----------------- | ----------- |
| [Whack You!](#whack-you)                  | Ninja       | 0/2            | Enemy random      | attack x1.3 |
| [Pollenstorm](#pollenstorm)               | Cleaver     | 1/2            | All enemies       | attack x0.8 |
| [Neggate](#neggate)                       | Cursed      | 0/0            | Enemy back row    | attack x2.4 |
| [STOMP!](#stomp)                          | Enlightened | 0/1            | Enemy random      | attack x1.7 |
| [War is a picnic](#war-is-a-picnic)       | Healer      | 2/0            | Enemy random      | attack x0.8 |
| [Noxious Deluge](#noxious-deluge)         | Mage        | 0/1            | Enemy row largest | attack x0.5 |
| [Walking Fortress](#walking-fortress)     | Tank        | 0/5            | Self              | none        |
| [Divine Sting](#divine-sting)             | Troll       | 0/0            | Enemy random      | attack x2.2 |
| [Stay Frosty](#stay-frosty)               | Healer      | 1/1            | All allies        | heal 30%    |
| [Apex Predator](#apex-predator)           | Troll       | 1/1            | Enemy back row    | attack x1.4 |
| [Impurity Burner](#impurity-burner)       | Enlightened | 0/2            | All enemies       | attack x1   |
| [Wave of Flame](#wave-of-flame)           | Cleaver     | 2/2            | Enemy row largest | attack x1.2 |
| [Crushing Bite](#crushing-bite)           | Troll       | 0/2            | Enemy random      | attack x1   |
| [Whack Me!](#whack-me)                    | Cleaver     | 0/2            | Self              | none        |
| [Bloom](#bloom)                           | Healer      | 3/1            | Self              | heal 20%    |
| [Quietus Dew](#quietus-dew)               | Mage        | 1/1            | Enemy random      | attack x0.8 |
| [Overworked Sting](#overworked-sting)     | Cursed      | 2/0            | Enemy random      | attack x1   |
| [Stinger](#stinger)                       | Ninja       | 0/2            | Enemy row largest | attack x0.4 |
| [Collecting Stinger](#collecting-stinger) | Enlightened | 1/0            | Enemy random      | attack x0.5 |

## &#x20;Whack You!

**Class**: Ninja\
**Cooldown**: initial 0, then 2\
**Action**: attack x1.3\
**Target**: Random enemy\
**Notes**: Smack a random enemy, force them to Taunt, and boost your own Critical Rate.\
**Effects:**

| Type   | Status                                                              | Target         | Chance | Turns |
| ------ | ------------------------------------------------------------------- | -------------- | ------ | ----: |
| Status | [Taunt](/gotchi-battler/reference/statuses.md#status-taunt)         | Same as attack | 100%   |     ∞ |
| Status | [Increase CRT](/gotchi-battler/reference/statuses.md#status-crt_up) | Self           | 100%   |     ∞ |

## &#x20;Pollenstorm

**Class**: Cleaver\
**Cooldown**: initial 1, then 2\
**Action**: attack x0.8\
**Target**: All enemies\
**Notes**: Release a pollen storm and lower the Speed of all enemies.\
**Effects:**

| Type   | Status                                                                | Target         | Chance | Turns |
| ------ | --------------------------------------------------------------------- | -------------- | ------ | ----: |
| Status | [Decrease SPD](/gotchi-battler/reference/statuses.md#status-spd_down) | Same as attack | 100%   |     ∞ |

## &#x20;Neggate

**Class**: Cursed\
**Cooldown**: initial 0, then 0\
**Action**: attack x2.4\
**Target**: Random enemy in the back row\
**Notes**: Crush a back-row enemy with a massive hit, but lower your own Attack.\
**Effects:**

| Type   | Status                                                                | Target | Chance | Turns |
| ------ | --------------------------------------------------------------------- | ------ | ------ | ----: |
| Status | [Decrease ATK](/gotchi-battler/reference/statuses.md#status-atk_down) | Self   | 100%   |     ∞ |

## &#x20;STOMP!

**Class**: Enlightened\
**Cooldown**: initial 0, then 1\
**Action**: attack x1.7\
**Target**: Random enemy\
**Notes**: Stomp a random enemy and boost your own Attack and Defense.\
**Effects:**

| Type   | Status                                                              | Target | Chance | Turns |
| ------ | ------------------------------------------------------------------- | ------ | ------ | ----: |
| Status | [Increase ATK](/gotchi-battler/reference/statuses.md#status-atk_up) | Self   | 100%   |     ∞ |
| Status | [Increase DEF](/gotchi-battler/reference/statuses.md#status-def_up) | Self   | 100%   |     ∞ |

## &#x20;War is a picnic

**Class**: Healer\
**Cooldown**: initial 2, then 0\
**Action**: attack x0.8\
**Target**: Random enemy\
**Notes**: Strike a random enemy to inflict Bleed and give a random ally Regeneration.\
**Effects:**

| Type   | Status                                                                  | Target         | Chance | Turns |
| ------ | ----------------------------------------------------------------------- | -------------- | ------ | ----: |
| Status | [Bleed](/gotchi-battler/reference/statuses.md#status-bleed)             | Same as attack | 100%   |     ∞ |
| Status | [Regeneration](/gotchi-battler/reference/statuses.md#status-regenerate) | Ally random    | 100%   |     ∞ |

## &#x20;Noxious Deluge

**Class**: Mage\
**Cooldown**: initial 0, then 1\
**Action**: attack x0.5\
**Target**: Random enemy in the row with most enemies\
**Notes**: Soak the largest enemy row and lower their Attack and Speed.\
**Effects:**

| Type   | Status                                                                | Target         | Chance | Turns |
| ------ | --------------------------------------------------------------------- | -------------- | ------ | ----: |
| Status | [Decrease ATK](/gotchi-battler/reference/statuses.md#status-atk_down) | Same as attack | 100%   |     ∞ |
| Status | [Decrease SPD](/gotchi-battler/reference/statuses.md#status-spd_down) | Same as attack | 100%   |     ∞ |

## &#x20;Walking Fortress

**Class**: Tank\
**Cooldown**: initial 0, then 5\
**Action**: none\
**Target**: The casting Gotchi itself\
**Notes**: Taunt enemies and greatly boost your Defense.\
**Effects:**

| Type   | Status                                                                 | Target         | Chance | Turns |
| ------ | ---------------------------------------------------------------------- | -------------- | ------ | ----: |
| Status | [Taunt](/gotchi-battler/reference/statuses.md#status-taunt)            | Same as attack | 100%   |     ∞ |
| Status | [Increase DEF](/gotchi-battler/reference/statuses.md#status-def_up) x2 | Same as attack | 100%   |     ∞ |

## &#x20;Divine Sting

**Class**: Troll\
**Cooldown**: initial 0, then 0\
**Action**: attack x2.2\
**Target**: Random enemy\
**Notes**: Pierce a random enemy with a massive hit and inflict Bleed.\
**Effects:**

| Type   | Status                                                      | Target         | Chance | Turns |
| ------ | ----------------------------------------------------------- | -------------- | ------ | ----: |
| Status | [Bleed](/gotchi-battler/reference/statuses.md#status-bleed) | Same as attack | 100%   |     ∞ |

## &#x20;Stay Frosty

**Class**: Healer\
**Cooldown**: initial 1, then 1\
**Action**: heal 30%\
**Target**: All allies\
**Notes**: Heal all allies and boost their Critical Rate and Critical Damage.\
**Effects:**

| Type   | Status                                                              | Target         | Chance | Turns |
| ------ | ------------------------------------------------------------------- | -------------- | ------ | ----: |
| Status | [Increase CRT](/gotchi-battler/reference/statuses.md#status-crt_up) | Same as attack | 100%   |     ∞ |
| Status | [Increase CRD](/gotchi-battler/reference/statuses.md#status-crd_up) | Same as attack | 100%   |     ∞ |

## &#x20;Apex Predator

**Class**: Troll\
**Cooldown**: initial 1, then 1\
**Action**: attack x1.4\
**Target**: Random enemy in the back row\
**Notes**: Strike a back-row enemy with a strong hit; small chance to attack again.\
**Effects:**

| Type          | Status | Target         | Chance | Turns |
| ------------- | ------ | -------------- | ------ | ----: |
| Repeat attack | —      | Same as attack | 25%    |     ∞ |

## &#x20;Impurity Burner

**Class**: Enlightened\
**Cooldown**: initial 0, then 2\
**Action**: attack x1\
**Target**: All enemies\
**Notes**: Strike all enemies and remove one buff from each target caught in the flames.\
**Effects:**

| Type        | Status | Target         | Chance | Turns |
| ----------- | ------ | -------------- | ------ | ----: |
| Remove buff | —      | Same as attack | 100%   |     ∞ |

## &#x20;Wave of Flame

**Class**: Cleaver\
**Cooldown**: initial 2, then 2\
**Action**: attack x1.2\
**Target**: Random enemy in the row with most enemies\
**Notes**: Scorch the largest enemy row and lower their Defense and Resistance.\
**Effects:**

| Type   | Status                                                                | Target         | Chance | Turns |
| ------ | --------------------------------------------------------------------- | -------------- | ------ | ----: |
| Status | [Decrease DEF](/gotchi-battler/reference/statuses.md#status-def_down) | Same as attack | 100%   |     ∞ |
| Status | [Decrease RES](/gotchi-battler/reference/statuses.md#status-res_down) | Same as attack | 100%   |     ∞ |

## &#x20;Crushing Bite

**Class**: Troll\
**Cooldown**: initial 0, then 2\
**Action**: attack x1\
**Target**: Random enemy\
**Notes**: Bite a random enemy with a heavy attack to quickly thin the enemy line.\
**Effects:**

* None

## &#x20;Whack Me!

**Class**: Cleaver\
**Cooldown**: initial 0, then 2\
**Action**: none\
**Target**: The casting Gotchi itself\
**Notes**: Taunt enemies and boost your Critical Damage.\
**Effects:**

| Type   | Status                                                              | Target         | Chance | Turns |
| ------ | ------------------------------------------------------------------- | -------------- | ------ | ----: |
| Status | [Taunt](/gotchi-battler/reference/statuses.md#status-taunt)         | Same as attack | 100%   |     ∞ |
| Status | [Increase CRD](/gotchi-battler/reference/statuses.md#status-crd_up) | Same as attack | 100%   |     ∞ |

## &#x20;Bloom

**Class**: Healer\
**Cooldown**: initial 3, then 1\
**Action**: heal 20%\
**Target**: The casting Gotchi itself\
**Notes**: Heal yourself and boost Speed so you can act sooner on the next turn.\
**Effects:**

| Type   | Status                                                              | Target | Chance | Turns |
| ------ | ------------------------------------------------------------------- | ------ | ------ | ----: |
| Status | [Increase SPD](/gotchi-battler/reference/statuses.md#status-spd_up) | Self   | 100%   |     ∞ |

## &#x20;Quietus Dew

**Class**: Mage\
**Cooldown**: initial 1, then 1\
**Action**: attack x0.8\
**Target**: Random enemy\
**Notes**: Strike a random enemy, with a chance to lower their Attack more than once.\
**Effects:**

| Type   | Status                                                                   | Target         | Chance | Turns |
| ------ | ------------------------------------------------------------------------ | -------------- | ------ | ----: |
| Status | [Decrease ATK](/gotchi-battler/reference/statuses.md#status-atk_down) x2 | Same as attack | 50%    |     ∞ |

## &#x20;Overworked Sting

**Class**: Cursed\
**Cooldown**: initial 2, then 0\
**Action**: attack x1\
**Target**: Random enemy\
**Notes**: Sting a random enemy with a strong hit, but lower your own Defense.\
**Effects:**

| Type   | Status                                                                | Target | Chance | Turns |
| ------ | --------------------------------------------------------------------- | ------ | ------ | ----: |
| Status | [Decrease DEF](/gotchi-battler/reference/statuses.md#status-def_down) | Self   | 100%   |     ∞ |

## &#x20;Stinger

**Class**: Ninja\
**Cooldown**: initial 0, then 2\
**Action**: attack x0.4\
**Target**: Random enemy in the row with most enemies\
**Notes**: Sting the largest enemy row, with a chance to inflict Bleed across it.\
**Effects:**

| Type   | Status                                                      | Target         | Chance | Turns |
| ------ | ----------------------------------------------------------- | -------------- | ------ | ----: |
| Status | [Bleed](/gotchi-battler/reference/statuses.md#status-bleed) | Same as attack | 33%    |     ∞ |

## &#x20;Collecting Stinger

**Class**: Enlightened\
**Cooldown**: initial 1, then 0\
**Action**: attack x0.5\
**Target**: Random enemy\
**Notes**: Sting a random enemy; chance to inflict Bleed and boost your own Defense.\
**Effects:**

| Type   | Status                                                              | Target         | Chance | Turns |
| ------ | ------------------------------------------------------------------- | -------------- | ------ | ----: |
| Status | [Increase DEF](/gotchi-battler/reference/statuses.md#status-def_up) | Self           | 50%    |     ∞ |
| Status | [Bleed](/gotchi-battler/reference/statuses.md#status-bleed)         | Same as attack | 50%    |     ∞ |
