Cleaver

This page lists all Specials for this class.

Legend:

  • CD (init/next) = initial cooldown / cooldown between uses

  • Action = action type and multiplier (if any)

Special
CD (init/next)
Target
Action

0/3

Enemy random

attack x0.75

2/2

All enemies

attack x0.5

2/2

Enemy row largest

attack x0.2

2/2

Enemy random

attack x2.2

2/2

Enemy row largest

attack x0.9

0/3

Enemy random

attack x0.9

0/2

Enemy random

attack x1.7

Challenger Stance Challenger Stance

Class: Cleaver Cooldown: initial 0, then 6 Action: none Target: The casting Gotchi itself Notes: Assume a challenger stance: gain Counter and boost Speed and Attack. Effects:

Type
Status
Target
Chance

Status

Same as attack

100%

Status

Same as attack

100%

Status

Same as attack

100%

Honing Edge Honing Edge

Class: Cleaver Cooldown: initial 0, then 3 Action: attack x0.75 Target: Random enemy Notes: Strike a random enemy and greatly boost your Attack, Crit Rate, and Crit Damage. Effects:

Type
Status
Target
Chance

Status

Self

100%

Status

Self

100%

Status

Self

100%

Infinite Slash Infinite Slash

Class: Cleaver Cooldown: initial 2, then 2 Action: attack x0.5 Target: All enemies Notes: Slash all enemies, with a chance to immediately repeat the attack again. Effects:

Type
Status
Target
Chance

Repeat attack

Same as attack

25%

Jagged Storm Jagged Storm

Class: Cleaver Cooldown: initial 2, then 2 Action: attack x0.2 Target: Random enemy in the row with most enemies Notes: Rake the largest enemy row, with a good chance to inflict Bleed. Effects:

Type
Status
Target
Chance

Status

Same as attack

100%

Mage Hunter Mage Hunter

Class: Cleaver Cooldown: initial 2, then 2 Action: attack x2.2 Target: Random enemy Notes: Heavy strike a random enemy and sharply lower their Focus. Effects:

Type
Status
Target
Chance

Status

Same as attack

100%

Meteor Steel Meteor Steel

Class: Cleaver Cooldown: initial 2, then 2 Action: attack x0.9 Target: Random enemy in the row with most enemies Notes: Strike the largest enemy rowwith a chance to lower their Speed. Effects:

Type
Status
Target
Chance

Status

Same as attack

50%

Shield Splitter Shield Splitter

Class: Cleaver Cooldown: initial 0, then 3 Action: attack x0.9 Target: Random enemy Notes: Strike a random enemy and massively lower their Defense. Effects:

Type
Status
Target
Chance

Status

Same as attack

100%

Sword Breaker Sword Breaker

Class: Cleaver Cooldown: initial 0, then 2 Action: attack x1.7 Target: Random enemy Notes: Crush a random enemy and lower their Attack. Effects:

Type
Status
Target
Chance

Status

Same as attack

100%

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