Speed/Turn Mechanics
In order to determine which Gotchi is to act each turn a counter for each Gotchi is stored called the Action Delay. The Gotchi with the lowest Action Delay at the start of each turn will be the one to act that turn, if multiple Gotchis have the same Action Delay then the Gotchi with the highest Speed stat will act. If multiple Gotchis have the same Action Delay and the same Speed stat then one of those Gotchis is randomly chosen to act.
The formula for calculating the initial Action Delay is:
After a Gotchis has acted its current Action Delay is calculated by 100 / Speed and added to their existing Action Delay.
The following table shows the ActionDelay for 3 Gotchis over 6 turns. The Gotchi with the lowest Action Delay each turn is to act which is highlighted
Initial
100 / 100 = 1
100 / 120 = 0.83
100 / 160 = 0.625
1
1
0.83
0.625
2
1
0.83
0.625 + 0.625 = 1.125
3
1
0.83 + 0.83 = 1.66
1.125
4
1 + 1 = 2
1.66
1.125
5
2
1.66
1.125 + 0.625 = 1.875
6
2
1.66 + 0.83 = 2.46
1.875
Note how Gotchi C has now acted 3 times whilst Gotchi A has only acted once due to Gotchi C’s higher speed stat.
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