> For the complete documentation index, see [llms.txt](https://gotchi-battler-1.gitbook.io/gotchi-battler/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://gotchi-battler-1.gitbook.io/gotchi-battler/guides/game-modes.md).

# Game Modes

Build a team, explore the world, and decide what to tackle next. Gotchi Battler has several ways to play, whether you enjoy collecting gear, solving a tough battle, or competing against other players.

If you're brand new, start with [How to Play](/gotchi-battler/guides/how-to-play.md), then head into Campaign with your five free Spirits.

| Mode                                                                      | Play when you want to…                                      | What you need                                                           | What you can earn                                                      |
| ------------------------------------------------------------------------- | ----------------------------------------------------------- | ----------------------------------------------------------------------- | ---------------------------------------------------------------------- |
| [Campaign](/gotchi-battler/guides/game-modes/campaign.md)                 | Learn the game and develop your team                        | A team and Energy                                                       | Spirit experience, Credits, new Spirits, skills, and milestone rewards |
| [Dungeons: Crystal Temple](/gotchi-battler/guides/game-modes/dungeons.md) | Collect Crystals and test your team through several battles | Complete Yield Fields; spend Energy and, at higher tiers, Temple Sigils | Crystals or other loot, plus Spirit experience and Credits             |
| [Tournaments](/gotchi-battler/guides/game-modes/tournaments.md)           | Compete against other players                               | Register a team before the deadline; entry is free                      | GHST or ETH in Genesis tournaments; Credits in daily events            |
| [Arcade](/gotchi-battler/guides/game-modes/arcade.md)                     | Try Risk-to-Earn with a fresh team each run                 | Arcade Keys; no developed collection required                           | Treasure toward ETH rewards                                            |
| [Quests](/gotchi-battler/guides/game-modes/quests.md)                     | Take on a changing challenge                                | Energy; higher difficulties require a pass                              | Spirit experience, Credits, and Temple Sigils at higher difficulties   |

**Energy** is a resource that refills over time. **Credits** are the in-game currency used for upgrades and items. **GHST and ETH** are cryptocurrencies awarded in eligible prize events.

Campaign, Crystal Temple, Quests, and Tournaments use your own units. Progress in the first three helps you develop more options for your tournament teams. Arcade's **Risk-to-Earn** format uses Keys to enter runs for a chance at ETH rewards. It supplies temporary units for each run, so you can focus on Arcade without building a permanent collection. Rewards are not guaranteed to cover your entry cost.

Looking for the opening tournament dates and prize pools? See [The Genesis Era](/gotchi-battler/guides/genesis-era.md).
